| 
    
发帖1500
 今日发帖
 最后登录2025-01-23
 | 
Duration 3h 30m Project Files Included MP4   Explosion, Using Particles in Houdini Info: An example, how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave. As an option, create a multiple explosions using wedge. And at the end, besides the mantra render, I`ll show you how to export information for visualization into another render engine (Arnold in this case) or 3D software (3Ds max was used for final render in video).What you’ll learn
 How to create explosions in Pyro
 Use particles as a source for explosions inside v.17
 Create multiple explosions, using wedge
 Setup Pyro shader
 Export simulation results in to another software
 Are there any course requirements or prerequisites?
 No special requirements, we`ll create all from scratch to the final result.
 Who this course is for:
 FX artist, Houdini users
 本部分内容设定了隐藏,需要回复后才能看到 |