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[行业软件]V-Ray Advanced 6.20.06  For 3ds Max 2018-2024(x64) [复制链接]

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离线pony8000
 

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只看楼主 倒序阅读 使用道具 楼主  发表于: 2022-07-10 00:14:34

V-Ray Advanced 6.20 For 3ds Max 2018-2024 (x64) | 550.2/551.9/557.8/560/560/560 Mb

V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter – not harder – by automating steps that used to take up valuable time.

This release also includes the enigmatically named VrayEnmesh Modifier which allows the user to coat a surface with geometry instead of a texture. Unlike instancing, there is no extra memory used for the repeating geometry which means you can have billions of polygons without any impact on memory consumption. Readers who have seen ICube’s V-Ray Pattern or FStorm’s Geopattern will be familiar with this kind of technology.

Talking of Instancing, for the first time V-Ray 6 will include Chaos Scatter, the new improved scattering tool that was introduced recently to Corona Version 8.

A new mode is added to the V-Ray Dome light called Finite dome. It allows users to fine-tune the ground projection using 3 new parameters: Radius, Projection height, and Ground blend.

V-Ray Decals now support displacement, making them even more flexible for adding ad-hoc texture assets to a surface. There are also improvements to V-Ray Proxies, faster UI redraw times, enhanced shaders, the VFB and denoiser, as well as new Chaos Cloud collaboration tools, and more.


Build 6.00.08 Official release,

Modified features

V-Ray
-Implement Qt UI of VRayBitmap;
VRayBlendMtl, VRaySwitchMtl
- Use native 3ds Max material and map Qt buttons wherever possible;

Bug fixes

V-Ray
- Crash on starting IPR rendering with Forest scene;
- Drag and dropping images onto the VRayBitmap's bitmap slot stopped working;
- VRayMtl appears black when using SSS translucency and refraction is not white;
- Undo for clear shortmap button is not working for QT based UI;
- Applying 3ds Max Modifier to a simulator/volume grid in volumetric mode prevents it from rendering;
V-Ray, VRayEnmesh
- VRayEnmesh produces wrong results when shaded with VRayTriplanarTex;
VRayEnmesh
- Crash when excluding VRayEnmeshMod object from a light;
VRayInstancer
- Crash on aborting Chaos Scatter creation with V-Ray IPR running;
VRayLight
- Adaptive dome artifacts with VRayScatterVolume material;
VRayMtl
- Opacity renders as solid black with black fog color in V-Ray 6;
- Wrong render of VRayMtl with opacity and fog color;

Key Features:

NEW —Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.

NEW —2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.

NEW —NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.

Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.

V-Ray IPR
Fully interactive production rendering.

V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.

Resumable Rendering
Stop your render at any point and pick up where you left off.

V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE

Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.

V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.

V-Ray GPU Support for alSurface material
A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.

Memory Tracking
Optimize your scene with the new memory usage report for textures and objects.

Color corrections in Viewport IPR
Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.

V-Ray GPU Support for VRayDistanceTex
Faster setup of your scene's shaders and render effects based on geometry with V-Ray GPU.

Dust and Scratches Lens Effect
Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.

Product: Chaos V-Ray
Version: 6  
Supported Architectures: x64
Website Home Page : www.chaos.com
Languages Supported: english
System Requirements: Windows *
Size: 3.4 Gb


Home Page - https://www.chaosgroup.com/



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[ 此帖被pony8000在2024-04-04 00:53重新编辑 ]
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只看该作者 沙发  发表于: 2022-07-10 00:41:25
感谢楼主分享。
离线pancyu

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只看该作者 板凳  发表于: 2022-07-10 08:05:08
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只看该作者 地板  发表于: 2022-07-10 13:33:56
谢谢分享,下载了 .
离线yunshi

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只看该作者 地下室  发表于: 2022-07-10 14:11:58
谢谢分享,下载了 .
离线byzyzs

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只看该作者 5 发表于: 2022-07-10 14:23:46
速度太快了 6.0都出来了
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离线zyfdit

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只看该作者 6 发表于: 2022-07-11 09:37:17
感谢楼主分享
离线odyssey77

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只看该作者 7 发表于: 2022-07-12 17:48:51
太厉害了,谢谢分享
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只看该作者 8 发表于: 2022-07-24 14:46:40
V-Ray Advanced 6.00.04
离线crskynet

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只看该作者 9 发表于: 2022-07-24 15:03:30
V-Ray Advanced 6.00.04 For 3ds Max 2018-2023 (x64)